Smash crates to discover the pieces of the machines, one of them being behind the silver gate to the train station. The token for Clown Robber Lou will be just above the word "Bank."Ĭharacter Token 13 - Paint three LEGO trees green at the far eastern side of the area to claim the token for Troublemaker Phil.Ĭharacter Token 14 - Follow the train tracks east into the tunnel to find this token for Louise Andrew, then wall-jump from the blue and white pad on the wall to grab it.Ĭharacter Token 15 - To unlock the Street Racer you'll need to build five bubble gum machines around the water. Paint two pieces of furniture here red and the token for George Fartarbensonbury will appear outside above the flagpoles.Ĭharacter Token 12 - Climb to the top of the LEGO City Bank by transversing the southeast rooftops. Cross over them and follow the studs until you find a teleporter which will lead you to the Shaky Harry token.Ĭharacter Token 11 - Go into the shop near the Red Cafe through the revolving doors. Use the catapult here to reach some distant roofs. Instead of sliding down the next tightrope, head east. Continue heading north until you reach the rooftop with a long triangular window on top. Smash the barrel here and rebuild it into a trampoline to collect the Rapper token.Ĭharacter Token 10 - Climb the building near the Red Cafe and cross the tightrope. Water the plant to reach the roof with the DJ platform. Drill down through the broken ground here to find the token for the Tennis Player.Ĭharacter Token 8 - Grapple to the top of the Security City Bank and use the teleporter there to find the token for Dave Something.Ĭharacter Token 9 - Climb to the top of the buildings to the northeast and break into the glass room there. The token will appear on top of the building near the baseball billboard.Ĭharacter Token 7 - Climb and traverse the buildings to the southwest, then northwest to reach the tennis court. Ride the wind up to the token.Ĭharacter Token 5 - Climb the radio tower and look for a scan point near the large billboard to find this token for the Detective.Ĭharacter Token 6 - To unlock the Mailman, you'll need to paint three mailboxes red (indicated by the red numbers on the map above). This will materialize the TV Reporter token in the pond near the mansions.Ĭharacter Token 4 - To unlock Anchor Man, climb to the top of the radio tower and activate the fan. Alien Caught - Near the water in the northeast section of the area you'll find this alien's box.ĪTM - Look near the Red Cafe to find this ATM.īBQ Fire Extinguished - Climb onto the roof near the Red Cafe and cross the tightrope to find this fire.īoulder Destroyed - Follow the train tracks north through a tunnel and you'll find this boulder on the left.Ĭat Rescued - Grapple up to the rooftop of the southwestern mansion and chicken glide over to the building with the kitty.Ĭharacter Token 1 - Construct the Hillside House Superbuild in the north part of the area to find this token for Sleepyhead on the stairs.Ĭharacter Token 2 - Break apart three trees around the area (indicated by the blue numbers above) and rebuild them into doghouses to unlock the Werewolf.Ĭharacter Token 3 - Climb the mansions in the northwest and build four satellite dishes on their roofs (indicated by the by the green numbers on the map above).
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